- Developer: id Software
- Publisher: Bethesda Softworks
- Genre: Shooter
- Release Date: 13/05/2016
- Available on: Xbox One, PlayStation 4, PC
- Game Supplied by: Xbox
Doom is back and it’s bloody fantastic! As it’s a reboot many people know the story and know it well. You wake up in a research facility on Mars in the midst of a demonic invasion and take it upon yourself to rid the place of demons by any and many ways possible.
Although the story is good it takes a backseat against the gameplay. It’s fast, it’s fluid, and it’s brutal, and with the arsenal of weapons available, you can dispatch the demonic horde in a glorious explosion of blood and body parts.
The focus is on the player, there’s none of this sprint and stamina recharge, no cowering away behind cover waiting for that health regeneration. It’s old school, health and ammo drops from enemies or wherever you can find it.
Gameplay throws you straight into battle jumping around like a lunatic to a rocking soundtrack, blowing demons away with the likes of shotguns, rocket launchers, assault rifles and yes a chainsaw. Glory Kills are a new addition to the combat in Doom. These gory melee kills are initiated after staggering an enemy, just run towards them and knock their head off with a swift right hook or rip off an arm and beat them to death with it. To mix it up a bit additional challenges are available on each level, giving you the opportunity to test other weapons and release some creativity with your kills. I’d expect you’d need to get creative if you ever attempted the aptly named Ultra Nightmare difficulty, yeah not just yet, we’ll stick with Hurt me Plenty (normal mode).
The game looks great, it’s nothing out of this world graphically but that isn’t an issue as more attention seems to have been focused on the enemies rather the environment which makes perfect sense when you are chasing down your next bloodbath of a mosh pit.
A nice little touch that I appreciated was the weapon switching, by default you can only switch between two weapons, holding the RB button displays the weapon wheel which puts the game into slow-motion allowing you to swap out for a different weapon and dive straight back into the carnage.
Doom has a pretty straight forward upgrade system which allows you to upgrade your weapons, suit and base stats (health, armour, ammo).
Weapon upgrade points are pretty easy to come by once you get the addition of the combat rating challenge, fill the stars get a point and build these up to unlock additional perks on your weapon mods.
The Praetor Suit upgrade points are mainly found on the dead members of an Elite Guard outfit who were stationed on the facility and work in the same way as the weapon points, build them up to unlock perks such as Hazard Protection (decreased damage environmental damage) or Secret Sense (radar will pulse when close to a secret).
The third area you can upgrade are the core stats, health, armour and ammo. These are upgraded with Argent Energy and when applied you select one of the three available stats to increase by one bar.
Multiplayer is available and I initially found it fun but it started to feel like a different game, something just thrown together and bundled in to tick a box.
It’s ok for a couple of hours but doesn’t live up to the fast and fluid pace of the single player portion of the game. An addition to multiplayer modes(which I think could have been left out of the standard game) is the demon runes. When picked up it allows the player to turn into a demon and demolish the opposing team. With a bit of teamwork the player demon isn’t really that hard to take down but it’s just something that really wasn’t needed and could have had its own game mode, leave good old team Deathmatch alone.
A season pass is available but only offers an assortment of new maps, weapons, armour and taunts among others for the multiplayer aspect of the game.
Doom also has a map creator by the name of Snap Map. This isn’t something I am interested in but having a quick browse around there are plenty of community created maps available to check out.
Overall, Doom is a single player masterpiece and a blast to play. The fast paced action makes you want more and with the addition of a brilliant soundtrack to play along to you’ll always keep looking for one more battle. It’s just a shame the multiplayer aspect didn’t get a little bit more love and attention.