- Developer: Volition
- Publisher: Deep Silver
- Genre: Action Adventure
- Release Date: 18th August 2017
- Platforms: PlayStation 4, Xbox One, Microsoft Windows
- Game Supplied by: Xbox
Agents of Mayhem-Review
Let me start by saying… Its cheesy and i mean very cheesy, but that isn’t entirely bad.
Agents of mayhem is a third person shooter at its core with massive explosions, mad half robotic bosses and some pretty cool cartoon cut scenes.
In short in agents of mayhem you will run and gun a lot you will fight bosses and explore the city, the only activities outside of run and gun campaign missions are side missions that either unlock a new agent to play as or delve into the back story of the agents and once in a while the game will have you hop in a car to chase a boss or two.
The time i have spent playing agents of mayhem has been a bit of a rollercoaster, for the first hour i was disappointed to see that there was no character customization given that this is a title that rides on the fact it’s from the creators of saints row and customization had been a big part of the developer’s previous titles.
At the start you are given the basics of how to play with each of your 3 initial characters who all have very diverse play styles from one and another, and this is fine as you can switch between them freely, this at first seems a bit disappointing but you can unlock more characters later on in the game and this makes up for the lack of customization.
The game is visually pleasing enough, with a nice style that is bold and colorful and will feel familiar to fans of the saints row series, game mechanics on the other hand are not so pleasing!
Its not so much that they don’t work as they work quite well, it’s just that they are very slow and over the top. Aiming which is a big part of this game was possibly the biggest challenge the game presented.
Despite a few minor flaws and disappointments agents of mayhem is still fun to play or at least for the first hour once you surpass the first couple of hours you soon realize that the map is quite boring and small and there is really not a whole lot to do, this then leads to the game feeling repetitive and boring.
I found myself spending more time taking advantage of the games mario kart style driving and drifting round in circles than actually playing the game.
The lack of an actual multiplayer element did feel disappointing, there is a sort of co-op element where you can work together with other players to complete daily challenges but you will never see another player.
The sound quality in agents of mayhem is good, it is possibly one of the only parts of the game that does not have any cons.
All in all id say that agents of mayhem is fun at its core with memorable cheesy catch lines spread throughout and enough content and roads to drift round to entertain you between games but i wouldn’t rush out to get it.