Paladins – Champions of the Realm Game Review by Sophia Aged 9
- Developer: Hi Rez Studios
- Publisher: Hi Rez Studios
- Genre: FPS
- Release Date: 8/5/18
- Platforms: PS4/Xb1
- Reviewed on: PS4
- Game Supplied by: Developer
Paladins is a FPS game that has a mash up of beautiful characters to play, that range from medieval knights and sorcerers, to call of duty damage soldiers and snipers, to fun, futurist mech like flankers. However with so many free to play and FPS shooters on the market, can the makers of the successful SMITE, Hi Rez studios, make their mark in the shooter genre with Paladins – Champions of the Realm?
The gameplay is fun and exciting because the different modes: Seige, Deathmatch and Ranked are challenging at points, but are really fun too! The reason is because if your team is losing, if they then start to play well you have the opportunity to come back and win. This means gameplay is balanced and fair. The gameplay modes are
- Siege: The ‘main’ Paladins game mode, two teams race against each other to capture the map’s central capture point and, if successful, push a payload that spawns from it to the enemy base. Each successful push or capture grants one point. The first team to four points wins the game.
- Onslaught: Teams battle over a large combat area in an attempt to take point control and earn points. Along with holding an uncontested presence on the control point, slaying enemy players also scores points for the team, akin to a team deathmatch. Killing an enemy scores the team 5 points, while holding control over the combat area earns the team 1 point per second. The first team to reach 400 points or the team with the most points after 10 minutes wins the game.
- Team Deathmatch: A classic game mode in most first-person shooter games, where two teams fight against each other to score kills. The first team to 40 kills wins the game.
Add to these modes, there will soon be arriving a Battle Royale mode in the near future for free.
There is also tons of characters to choose from, and they all have a different class.
Front Line: Heroes who serve as the anchor of the team, holding the front and protecting their allies. With high health pools and shielding capabilities, Front Line champions excel at blocking enemy fire and disrupting enemy objective captures, they are very effective at zoning out the enemy team after a wipe.
- Damage: Heroes who possess reliable and consistent damage outputs or large burst damage potential. Their damage, coupled with average health pools and decent mobility, make Damage champions ideal for skirmishes and extended firefights.
- Support: Champions with high utility and healing abilities, the backbone of any team. Due to their healing capabilities that keep their allies in the fight, Support champions are invaluable allies.
- Flank: Champions who excel at traversing the battlefield and getting behind enemy lines, eliminating vulnerable key targets. While most Flank heroes are relatively frail, having lower health pools than any other role, their excellent mobility and self-sustain provide them with the means of escape and survival
The waiting time for Deathmatch and Siege is ok, but ranked takes AGES. It will normally take 7 minutes just to start a ranked match!
The graphics are amazing and crisp. Although there isn’t much partical definition what you do get is fun cartoon-like features with super smooth animation. The art is great and interesting to look at on the maps and gives such a great fun vibe in tune with the whole atmosphere of the game.
The audio and music is extremely catchy and sounds good. The sound effects are authentic and fun, but the music is slightly better because it sounds great..
There is lots of customization and skins for your profile. You can change the mount, the announcer, spray, and lots more. But most importantly… character skins! There are different character skins for every character, which are obtainable in lots of ways. You can get them through chests, buy them with in-game money, or get it from levelling up! The sprays are a little picture that you can place almost anywhere. It doesn’t have any real purpose though. The announcers tell you what you need to do in the game like “Push the payload!” or they tell you things like “first blood!” you can change who announces it as well. There are also mounts, which you can ride into battle. Fortunately these are also customizable as the default horse is a bit boring.
I think Paladins is a very good game, because it’s balanced, fair, works really well online and very colourful, it’s just I wish the matchmaking for the ranked gameplay was shorter.